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后来我换了台电脑(也是win7旗舰版 64位),报警没变。又换过其他版本(Qt Creator 3.2.1 Qt 5.3.2)重新运行,依然是这些报警。第12章源码运行情况如下:
12-1: 黑色背景,无白色顶点,应用程序输出栏也无报警。
12-2: 只有黑色背景,报警第一行:QOpenGLShader::compile(Vertex): ERROR: 0:1: 'in' : storage qualifier supported in GLSL ES 3.00 only。
12-3: 只有黑色背景,报警第一行:QOpenGLShader::compile(Vertex): ERROR: 0:1: 'in' : storage qualifier supported in GLSL ES 3.00 only
12-4: 只有黑色背景,报警前几行:
QOpenGLShader::compile(Vertex): ERROR: 0:1: 'in' : storage qualifier supported in GLSL ES 3.00 only
ERROR: 0:2: 'in' : storage qualifier supported in GLSL ES 3.00 only
ERROR: 0:3: 'out' : storage qualifier supported in GLSL ES 3.00 only
12-5: 只有黑色背景,报警前几行:
QOpenGLShader::compile(Vertex): ERROR: 0:1: 'in' : storage qualifier supported in GLSL ES 3.00 only
ERROR: 0:2: 'in' : storage qualifier supported in GLSL ES 3.00 only
ERROR: 0:3: 'out' : storage qualifier supported in GLSL ES 3.00 only
12-6: 只有黑色背景,报警前几行:
QOpenGLTexture::setData() tried to set a null image
QOpenGLTexture::setData() tried to set a null image
QOpenGLShader::compile(Vertex): ERROR: 0:1: 'in' : storage qualifier supported in GLSL ES 3.00 only
ERROR: 0:2: 'in' : storage qualifier supported in GLSL ES 3.00 only
ERROR: 0:3: 'out' : storage qualifier supported in GLSL ES 3.00 only
12-7: 只有黑色背景,报警前几行:
QOpenGLTexture::setData() tried to set a null image
QOpenGLTexture::setData() tried to set a null image
QOpenGLShader::compile(Vertex): ERROR: 0:1: 'in' : storage qualifier supported in GLSL ES 3.00 only
ERROR: 0:2: 'in' : storage qualifier supported in GLSL ES 3.00 only
ERROR: 0:3: 'out' : storage qualifier supported in GLSL ES 3.00 only |
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